Dragged into Turbolasers

Episode 83: Chatting with Pierre Mortel about digital art, Sadboy, and Neverchosen

April 19, 2021
Dragged into Turbolasers
Episode 83: Chatting with Pierre Mortel about digital art, Sadboy, and Neverchosen
Chapters
Dragged into Turbolasers
Episode 83: Chatting with Pierre Mortel about digital art, Sadboy, and Neverchosen
Apr 19, 2021

In this episode we talk with Pierre Mortel about his artwork and how he has combined his love for comics and Games Workshop’s settings. We delve into his origins as an artist, and how he has turned his passion into a career. We discuss how he channeled his own emotions into creating his iconic Sadboy character and how he plans to continue to develop Sad City. We move on to talk about his comics in Games Workshop’s settings, leading to his creation of Neverchosen, with the affable and fun Blight Kings, Grotus and Molch. Additionally, he touches on how he renders Games Workshop designs down to readable shapes. Finally, we chat about some of his influences and current miniatures projects.


Follow Pierre’s art

Follow his miniature account

Follow his Warhammer comics

Read his Neverchosen comic on the Warhammer Community page

Show Notes

In this episode we talk with Pierre Mortel about his artwork and how he has combined his love for comics and Games Workshop’s settings. We delve into his origins as an artist, and how he has turned his passion into a career. We discuss how he channeled his own emotions into creating his iconic Sadboy character and how he plans to continue to develop Sad City. We move on to talk about his comics in Games Workshop’s settings, leading to his creation of Neverchosen, with the affable and fun Blight Kings, Grotus and Molch. Additionally, he touches on how he renders Games Workshop designs down to readable shapes. Finally, we chat about some of his influences and current miniatures projects.


Follow Pierre’s art

Follow his miniature account

Follow his Warhammer comics

Read his Neverchosen comic on the Warhammer Community page